Despite the wealth of talent and knowledge involved, the creative development proved challenging, Director Daisy Brown shares:
Our April creative development wasn’t easy. We explored and wrestled to find the right path and direction for Home. It sounds simple. Home. A place you live in, a place you make memories in, where you share your daily routines. It wasn’t simple at all. Our challenge with Home was – how can we capture the Patch excitement of installation performance when Home is set in a theatre with it audience sitting snug in their seats. How do you make magic from such a rigid viewpoint?
Daisy described a day in creative development as “delicious chaos”, and Geoff and Daisy both spoke of creating lots of ideas and elements and trying to fit them into show, like playing Tetris or making a puzzle. Artistic Director Geoff Cobham shares, “We have a room full of incredible ideas that we are auditioning for a place in the show – it’s a crazy jigsaw puzzle that has many solutions.”
Daisy said the team started by trying to create a conventional story which didn’t feel like a Patch show at all, “We were searching for a story to tell our audience instead of simply asking them a question. It's a scary part of your process when you realise things aren’t coming together and you need to make big changes. And we did.”